Alias Free GAN

One of the most-requested upgrades to StyleGAN2, ready to take the AI art world by storm

NVIDIA recently announced the latest upgrade to StyleGAN, the Alias-free GAN.

What is aliasing?

“Aliasing” is an effect that causes different signals to become indistinguishable (or “aliases” of one another) when sampled. It also often refers to the distortion or artifact that results when a signal reconstructed from samples is different from the original continuous signal.

What was missing in previous GANs?

How does this new GAN solve the problem?

How does Alias-free GAN work?

What can we do with this?

This project has obvious use-cases for Pokemon GAN and CLIP-based Generative Art

Pokemon GAN

References

The overwhelming majority of my guidance for these 3 sections came from the boo

Cited as:

@article{mcateer2021afg,
    title = "Alias Free GAN",
    author = "McAteer, Matthew",
    journal = "matthewmcateer.me",
    year = "2021",
    url = "https://matthewmcateer.me/blog/alias-free-gan/"
}

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